ActivePresenter 10
An AI-powered eLearning authoring tool that streamlines your course creation. An all-in-one eLearning solution to create training videos, software simulations, educational games, and interactive slide-based lessons.
uPresenter
Next-Generation Interactive eLearning Platform
Create interactive presentations, quizzes, and dynamic learning experiences with real-time collaboration, seamless public sharing, and powerful reporting features.
Saola Animate 3
Create HTML5 animations and interactive content which run on any platform and device without coding skills.
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Screencasting & eLearning
Peer-to-Peer Learning: Do’s and Don’ts for Building Collaborative Success
Ready to revolutionize your learning experience? Peer-to-peer learning offers a unique and powerful approach to education. In this post, we'll explore the benefits of learning from your peers and provide practical tips on how to make the most of this collaborative...
Learning Design Book: Best-picked for Instructional Designers
Learning design books offer a gateway to mastering the art of creating impactful educational experiences. They go beyond theory, providing practical insights and real-world scenarios that help bridge the gap between knowledge and application.
Hybrid Learning vs Blended Learning: 6 Key Differences
In this blog, we’ll explore the six critical differences between hybrid vs blended learning. Based on that, you can determine which approach best suits your educational needs.
HTML5 Animation
Creating Timeline Labels
Timeline labels mark important points on the timeline. They serve as bookmarks to which you can refer later. This tutorial shows you how to create and use timeline labels.
Using Timeline Triggers to Loop Animation
Looping animation repeats itself as soon as it completes. In Saola Animate, you can easily loop animation using timeline triggers.
Using Timeline Triggers
Besides event actions, timeline triggers are a simple way to add interactivity to your Saola Animate document. In this tutorial, you’ll learn to use timeline triggers to control how the animation plays.


