ActivePresenter 10
An AI-powered eLearning authoring tool that streamlines your course creation. An all-in-one eLearning solution to create training videos, software simulations, educational games, and interactive slide-based lessons all in one platform.

uPresenter
Next-Generation Interactive eLearning Platform
Create interactive presentations, quizzes, and dynamic learning experiences with real-time collaboration, seamless public sharing, and powerful reporting features.

Saola Animate 3
Create HTML5 animations and interactive content which run on any platform and device without coding skills.

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Screencasting & eLearning
Short Attention Span in Child: Causes & How to Deal with
Let’s read this blog to know the causes of short attention span in children, as well as how to deal with this phenomenon properly.
PowerPoint Vs. Google Slides: A Comparison
PowerPoint vs. Google Slides are widely used applications among users for building presentations, lectures, and eLearning courses. But do you know the main differences between these two popular tools? And which one is better for presentation? Let’s find out the answer in today’s article.
Enhancing Customer Touchpoints with eLearning
In this blog, we explore the transformative potential of eLearning in enhancing customer touchpoints. Discover how businesses can leverage eLearning strategies to create meaningful interactions, boost customer engagement, and forge lasting connections with their audience.
HTML5 Animation
Exporting Saola Animate Animation to HTML5
Once your animation is complete, you’ll want to export it for final delivery. This tutorial presents how to export animation to HTML5 in Saola Animate.
Using Multiple Timelines
A single scene in Saola Animate can have more than one timeline to easily organize and control complex animations. This tutorial will show you how to use multiple timelines and control timeline playback.
Playing HTML5 Video and Audio
There is more than one way to play HTML5 video and audio. In Saola Animate, you can easily control video and audio playback either manually or automatically.